| Saturday, 2011-01-22 | Michael Burschik | 
            
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We have released FreeCol 0.10.0-alpha. The new release is not yet stable, but fixes many old bugs and adds numerous new features. It should be able to read all 0.9.x savegames.  
Changes to increase Colonization compatibility 
    secondary production no longer benefits from plowing horse production consumes less food treasure from destroyed native settlements is now closer to the original choice of cargo to loot when winning a naval battle clearing a tile will sometimes uncover a resource Spanish national advantage now includes attack bonus against natives  Other user-visible changes 
    new theme selectable rules custom difficulty new goods type "grain" "clear forest" accelerator is now "C", "center" is now "Ctrl-C" display the last sale price of goods at native settlements many bugs fixed, some quite old:-)  Other changes
    better client-server communication, reduces synchronization issues cleaned up external dependencies (cortado, etc.) fixed sound for some (most/all?) users localization files are now encoded as UTF-8  |